OLDSKOOL DEMOMAKER
O.S.D.M v2.23.401 © 2005 - 2010 by Peace^TST - Freeware

OSDM logo designed by the great jiZZy
Always remember: lame antivirus toolz could notice packed exports as a trojan, typical damn false/true alerts, of coz it's not true!

MAIN CONTROL MUSIC CENTER DYXCP MOVE TEXT EDITOR SCRIPTING 3D BALL EDITOR

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Filesize: 17.29 MB

Download O.S.D.M here!

please don't publish OSDM stuff on pouët.net


DOWNLOAD
forum.detaforceteam.de

MIRROR
www.mediafire.com
 


Visit the deltaforceteam forum by the Mr. Rebell / DFT
Visit the creator of FXLib extension Mr. Epyx / Tristar
Visit the great OSDM video channel by the Mr. Roy / SAC
Visit the OSDM vimeo preview channel by Testaware
 

VIDEO

HISTORY


v2.23.401 - September 26th 2010

Misc:
New: Global support of frame-animation in blockwise order only (use _B# in filename)
New: Frame Anim Creator included (Tools -> Utils / Create Frame Animation)
New: Free skinning of Gadgets/Button graphics (Tools -> Theme)
New: Windowtitle also named by actual loaded .ini file
Fix: Equalizer crashed in some special cases
Fix: If SkinWindow or Mask->Desktop active, mainscreen could be moved by left mousekey
Fix: Errormessage occured if Compact Export and custom musiclib isn't FXM
Improved: Mainsources compiled with FASM v1.69.24
Improved: Some effects much faster than 80% of used timecycles before
Improved: Color selector stores selected colors
Improved: Amiga IFF image converted also to 4, 8, 24 Bit (~50% reduced filesize)
Improved: Initialized of updated PB4.50 windows libraries (cool, it works)
Changed: Default GUI graphics
Removed: Local support of frameanimation in horizontal (_H#) and vertical (_V#) order

Sprites:
New: Used buffer depends by real bytesize of sprites
New: Effects Move up/down & Loop up/down
New: Move selected entry up/down in position
New: Set maximal number of used frames while animation
Improved: Anim-frames increased upto 128 frames
Changed: Support of blockwise anim-frames only (_B#)
Removed: Number of used sprites

Logo:
Fix: Some stupid memoryleaks
Changed: Support of blockwise anim-frames only (_B#)

Bounce:
Improved: Anim-frames increased upto 128 frames
Changed: Support of blockwise anim-frames only (_B#)

3D Direct:
Changed: X/Y/Z Pos in 1/100 steps for better adjust (must adapt old positions x~5)

Music:
Fix: Replay of Playstation / Gameboy Advanced format (PSX/GSX)
Fix: Assign of soundlibs

Packer:
New: Unpack of Amiga XPK [SQSH|PWPK|FIMP|BZP2|GZIP|NONE] packed files
New: Unpack of Amiga PowerPacker LoadSeg and PP11 (very first PPData packed files)
Fix: HeaderID of Amiga AMOSPro PowerPacker Bank (PPbk->"Work") wasn't removed
Improved: Optimized of all Amiga specified unpack routines (only ~6KB instead ~24KB)
Improved: Optimized, smaller and faster JCalG1 unpack process
Update: Packermode 7-Zip (A) v9.15 beta

Script:
New: DataRegister DR0 upto DR9 for use as variable userdata
New: MFS, MFE to set start and endframe of an animation
New: MVX, MVY, ADX, ADY supports AMIGATEXT
New: MVY, ADY, MVA, ADA supports REFLECTION
Fix: ADZ could not handle negative values for LOGO
Fix: MAZ used wrong angle parameter for STARS
Improved: IDC use real IDN for seperate use of FLV, FLH
Improved: About 30% faster analyze (by a real oldschool GOTO command ;) 

Recommended examples:
OSDM_Critizize.ini, OSDM_Phenomena.ini, OSDM_TST.ini


v2.21.274 - June 21st 2010

Logo:
New: Animframes also supports copper effect
New: Zoom to resize in percent by correct aspect-ratio
New: Angle to rotate a Logo by a given degree
New: BFX for use of a DirectX effect (Blend, Smart)
Fix: No more ugly rasterlines if set an effect and use of alpha
Improved: Less use of videobuffer resources
Change: Order of effects, also named with IDN for easy script detection

Music:
New: Support for STK (old SoundTracker) format
New: Info about actual selected sound-engine
New: A couple of plugins for use as alternative sound-engines

Misc:
New: Hooked Image file browser with preview
New: Export in Window Mode moveable by left mousebutton
Fix: Flash View crashed intro in some cases
Fix: Regie Script Paste by selection use wrong 3DDOT effect
Fix: Browse for Sprite image return empty selection in some cases

Mask:
New: Effekt Left Slice Bumping

Bouncer:
New: Classic Dragon (bubble balls) effect
Change: Size in percent upto 500

Scroller:
Fix: Detection of bitmap fontsize crashed intro in some cases

Regie:
Fix: Storyboard shows wrong time info of effects after an initializing

Tools:
New: Sound menue for free set of some alternative Sound-Engines

Script:
New: MVZ, MAZ, MVW, MVH, ADZ, AAZ, ADW, ADH supports Logo
Fix: SFX supports Loop effects for Sprites
Improved: Optimized and faster analize of commands and its parameter
Removed: Commands OSX, OSY and OSZ coz not really needed, slow down

Recommended examples:
OSDM_Wasserball.ini


v2.20.160 - April 30th 2010

Music:
New: Muchmore supported Music/Tracker-Module formats ( >250 )
New: Replay in autoloop of MOD, S3M and IT Modules
New: Timebased replay detect playtime
New: OMA musicformat expanded to 12 songs (must recreate old ones)
New: Exports start replay by given number of subsong (SID, TFX, OMA...)
New: Playtime detection of SC68 and FastTracker2 (XM) Modules
Improved: Complete recoded support of soundlibs and emulators (puh)
Improved: Replay of MED SoundStudio / OcatMED MMD0 MMD4 Modules
Improved: Replay of SC68 converted Amiga Modules
Improved: Replay of DigiBooster Pro Modules
Improved: Much smaller SID replayer (Thanks to StatMat)
Improved: Swap sounds by key now much smoother
Change: Intern OMA musicformat got new header (easy soundlib detection)
Fix: Stabile replay of YM-2149 ST-Modules

Packer:
New: Unpack Amiga AMOSPro PowerPacker Bank
New: Unpack Amiga FileImploder
New: Pack/Unpack files in JCalG1 dataformat (now selectable)
Improved: Complete recoded support of packed files

Misc:
New: Help (german only) button on main
New: Complete rewritten german helpfile
New: Compiling process can be aborted if a buffer overflow error occurrs
New: Web-access to homepage and Rebell's deltaforceteam forum (s. About)
New: Direct 3D image preview of texture in GUI
New: Create fontmask in size 8/16/32 (s. Utils->File Tools)
New: Image preview copied image to clipboard if selected
New: GUI font now set to Terminal
New: Trainer, with support for user DLL's and also as MusicDisk
New: Key [ESC] aborts also preview of all mediafiles
Improved: Complete recoded GFX-Engine, Remark: hotspot is now center of image
Improved: Compiling process of an export
Change: Preview of 3D Objects depents by selected screensize
Change: Header of GUI (think looks quite a bit better)
Change: Sprite show IDN for easy check if script is used
Change: Run After Exit (Program) now not longer supported by Compact Export
Change: Only Fullscreen in Compact Export (window.lib removed for smaller size, faster loop)
Change: Converted IFF images copied to clipboard only (s. Utils->File Tools)
Change: Pause by key [P] in Debug Mode now unpaused by any key
Change: Z-Position of 3D Objects now upto 1600 distance points
Change: Error message now in classic Amiga Guru Meditation style
Fix: Old GUI problem to change parameters manually (numpad)
Fix: Correct coloring of syntax in scripteditor
Fix: Use of global float variables in export
Fix: Image / Sprite Flip use full -Bottom to Toprectangle
Fix: Convert MOD/S3M to XM (FastTracker2)
Fix: Some stupid memory leaks in GUI and export
Fix: Detection of sreensize used by examples
Fix: Overall less use of systemresources
Fix: Main sources assembled with FASM v1.69.14b
Removed: Keymap, use Trainer instead (more complex)
Removed: Exit button on mainmenu (use simply close window instead)

Scroll Text:
New: Resize to unproportional width and height dimensions
New: Set charspace between letters
Change: Vertical position now center of textheight

Amiga Text:
New: 7 + 1 (Random) Page Out FX's (at moment)
New: Free set of Letter Out FX, support as in Page In
Improved: All text use 60 sprites only instead upto 81920 ones (blame on me)
Improved: Number of chars per site now upto 40x32 letters
Removed: Shaddow FX coz slow down (use FileToolz->Create Shaddow instead)

Script Engine:
New: ESC exit intro immediatly
New: MVV, ADV to set volume of playing module (0-100)
New: FLH, FLV to flip sprites, bouncer
New: MRX, MRY, MRZ, ARX, ARY, ARZ to set permanent rotation of 3D Objects
New: MAX, MAY, MAZ, AAX, AAY, AAZ to set angles of 3D Objects / Sinus Text
New: MVX/Y/Z/A and ADX/Y/Z/A supports also Zini Text
New: BFX to set 3D DirectX Alpha-Blending mode (1 & 2 & 4=On / 0=Off)
New: IFA to check Alpha-Transparency
New: IDL swaps layers position of effect order
New: CLS flashes screen by given time in RGB
New: RGB set color for CLS ($0-$FFF / $F00=Red, $0F0=Green, $00F=Blue, $FFF=White)
New: CPI create a clonecopy of current IDN
New: CPH set vertical distance cloned objects
New: MVW, MVH, ADW, ADH resize width and height in unproprtional dimensions
New: Support of Hexadecimal numbers: $0-$FFFF
New: Macro support @MacroName..<scriptcode>..@END, call also with params /0 to /9
New: IDN set page of Amigatext
New: MVC supports 3D Direct Object
Fix: STP, CAL works for ZiniText (even in blendmode)
Fix: MVZ don't need to adapt X/Y positions any more
Fix: MVS, IDN, ADI for AnimSpeed and Frameset of Logo, also negative values allowed
Fix: MVA, ADA set Alpha of Logo and protected against under/ overflow range (<0 or >255)
Fix: CPX, CPY draw 3DVECTOR / 3DBALL a second time at last
Change: ADC set speed of Amigatext CopperFX, also negative values supported
Change: MVS set wait of page for Amigatext to 1/4, should be a better adjust
Improved: IDN replays also subsongs of sid/tfmx soundfiles
Improved: IDN, ADI supports Amigatext in loop
Improved: Optimized intern compiled script handling
Improved: Error checking of syntax
Improved: Faster calculations with the use of float multipliers instead of divisors

Logo:
New: Default selection of X/Y center positions
Fix: Correct aspect ratio if rotation
Fix: Full display also when FX is activated
Fix: Correct display when odd size-dimensions
Fix: Incorrect fade in/out of some effects
Removed: Cylinder Shade FX (coz looked awfully)

Sprite:
New: Move permanent left & right
New: Loop permanent left & right

3D Vector Object:
New: Set of X/Y/Z Angles in preview mode
New: Blend Mode in preview
Fix: Correct set of vertical position

3D Direct Object:
New: Hole Object Mode
Change: Shaddow Intensity now in 0.2 step depth
 


v2.01.140 - June 27th 2009

 New: Compress Export in 7z archive (zip-format)
New: Replay of Skale Tracker SKM Module format
New: Replay of MXM Module Format
New: Key [P] paused/resume intro (Debug Export only)
New: Background now zoom to only horizontal / Vertical range too
New: Startscreen info-picture for info on low CPU (Tools->Export)
New: Create Multiple 3D Ball Object (Tools->Utils, Script only)
New: Create Multiple 3D Vector Object (Tools->Utils, Script only)
New: MOD to FastTracker2 XM-Module converter (Tools->Utils)
New: Amiga IFF ILBM Picture to Bitmap converter (Tools->Utils)
New: Sprites (1-8 ID's / 512-64Kb dynamic buffer also animate/rotate)
New: Bounce Bobs Random Size depends by given size in percent
Fix: Patching of Exe Packer to reduce false/positive alerts
Fix: Replay of Future Composer SMOD Module format
Fix: Very old position bug when stars and objects used at same time
Fix: Picture preview never destroyed if overdrawed
Fix: Resize to correct aspect ratio of unproportional graphics
Fix: Background calculates correct horizontal scrollpositions
Fix: Correct size of vetical Copper FX in Scroll Text
Improved: Autoanim detect if magic _H#/_V# in filename (#=Frames)
Improved: Preview creates memoryprocess only (no temp export)
Improved: Full line colorize of commands in script editor
Improved: Patched all soundlibs to reduce false/positive alerts
Improved: Intern GUI events
Improved: No temporary graphicfiles in Compact Export
Improved: Cleanup unessessary files in mainarchive
Improved: Better handle of any supported key (also in Vista)
Improved: No temporary export in MegaTro
Improved: Buffersize of 3D Objects to 128 KB (no multi objects)
Changed: Reduced Bounce Bob Buffersize to 64kb
Removed: No left mousekey to exit intro (coz noise VK's on Vista/low CPU)
Included: Examples / Bobs / AnimSprites / Modules / Objects by Synth
Intern Script Engine:
New: ADC, MVC set Copper FX Speed direction
New: ADI, IFI to set and compare IDN
New: IFR compares a random value
New: IDN change replay of included Musicarchive (OMA) / Keymap
New: ADA, MVA change alphatransparency of effect
Fix: IFT don't worked in all Export modes
Improved: Script Coding Engine v39.46
Improved: Script Coding Manual
Improved: IDN access defined for current effect only
 


v2.00 - May 9th 2009

New: German PDF Manual by ZoGo (F1)
New: OSDM Script Coding Engine v39.01
New: Script Coding Manual (.CHM)
New: Mask Effect Flashing Skid Boxes
New: Mask Effect Scratch TV Crumble
New: Mask Effekt Bordered Viewport
New: Set Mask Alpha transparenz
New: Flash View Effect Werkkzeug Progress Bar
New: Set default angles of 3D Ball Object
Fix: Replay of V2M modules
Fix: Intern Amiga IFF ILBM converter
Fix: Decrunch of Amiga PP / XPK packed files
Fix: Recoded Reflection cause could crash
Fix: Corrected paths of mediafiles
Fix: Main sources assembled with FASM v1.67.38
Improved: Recoded Regie for use by script-engine
Improved: Bounce Bobs for use by script-engine
Improved: Output of X/Y Mouse in Debug Export
Improved: Intern patch of Sinus Text
Improved: Direction of Copper Scroll Text
Improved: Faster X/Y Bounce Off Mask
Improved: Same GUI font in all editors
Include: Examples / Modules / Layer / Bobs
 


v1.62.204 - March 13th 2009

New: Compress exports with mpress
New: Replay of BR404 Synthesizer modules
New: Bilinear 3D filter rendering
New: Request before overwrite existing *.ini files
Fix: Correct aspect ratio for Logo zoom FX
Fix: Replay of ProTrekker modules
Fix: Position / Camera for 3D Direct Objects
Fix: Less ressources when using Logo Copper FX
Improved: Picture preview upto 1024x768 pixel
Improved: Faster compile of exports
Improved: Optimized loader / export by Megatro
Improved: Replay of V2m modules autodetect v1.0 or v1.5
Improved: Stars moves and starts by any angle
Improved: More Delay for Anim Vertical Fame Logo
Improved: Higher ground for Bounce Bobs
Improved: Mainsources compiled with FASM v1.67.35
Removed: Preview in Megatro (coz makes no real sense)
Include: Examples / Modules / Layer
 


v1.61.184 - February 16th 2009

New: Preview and export in Debug mode for error detection
New: Preview and export in Special mode if false/true virusalert
New: Amiga Text support with 17 different pageviews  (s. HelloGuru.ini)
New: Logo animation by set of vertical frameorder (s. GreyZ.ini)
New: Use of intern JCalG1 packer (slow, but better ratio)
New: Unpack of Amiga XPK SQSH packed data files
New: Set of CPU Delay for less processor usage (s. UnitA.ini)
New: Replay SNDH emulated sound format
New: Replay of JAM Cracker-Pro sound format
New: Replay YM-2149 emulated sound format
New: Replay of ProTrekkr tracker modules
New: Use of own icon in export (not in Compact Export)
New: Default export set to subpath of OSDM
Fix: Logo couldn't stopped by Regie
Fix: Faster unpack of Amiga PowerPacker datafiles
Fix: Stupid bug in Flash View (intro crashed)
Fix: Better handling of Text Control Codes
Fix: Wrong pointer could be returned of unpacked datas
Fix: Screenshot now saved in path of intro (Backspace)
Fix: Preview of pictures now displayed in correct aspect ratio
Fix: Better gravitation by Bounce Bobs
Fix: FastTracker2 sound-engine (stabile replay)
Fix: GameBoy Advanced sound-engine (false/true alert)
Fix: OXM sound-engine (false/true alert)
Fix: Replay of music by set of real time
Fix: Megatro couldn't replay music if used Master Music
Fix: Now no Skin Window, Page Text, Unpack in Compact Export
Fix: No coloured header of options (faster load of OSDM)
Fix: Main sources compiled with FASM v1.67.32
Removed: BriefLZ pack support
Removed: GIF anim support, coz to slow/buggy
Removed: Icon in Compact Export (smaller executable ;)
Removed: NFO Text, coz no one used it ;)
Include: Examples (*.ini) / Fonts / Modules / Layer / Logos
 


v1.50.149 - December 28th 2008

New: Replay SC68 emulated modules (beta)
Fix: Delusion X-Tracker sound-engine (stabile replay)
Fix: Faster and stabile export of MegaTro (final release)
Fix: Buffer expanded for Bounce Bobs to 256kb (greets to jizzy)
 


v1.50.145 - December 17th 2008

Fix: Brian Postma sound-engine to replay also v3.8 modules
Fix: Main sources assembled with FASM v1.67.29
 


v1.50.144 - December 16th 2008

New: Replay of Hiveley Tracker soundformat
New: Replay of Amstard CPC soundformat
New: Replay of GB soundformat
New: Replay of MSX / Z80 System soundformat
New: Replay of NEC Turbo Grafx-16 soundformat
New: Replay of Genesis YM / Callus YM music
New: Replay of ZX Spectrum AY soundformat
New: Exports now crunched also with ANDpakk2
Fix: All sound-engines coz detected as spam (damn lame AntiVir tools)
Fix: DYXCP Move Editor coz detected as spam (damn...)
Fix: Export of final executable now better handling of buffering
Improved: Better encoding of Amiga IFF ILBM graphic format
Improved: Decrunching of Amiga PowerPacker crunched files (PP20)
Improved: Export of a Megatro now stabile
Removed: Packmode kkrunchy coz detected as spam by default (lame AntiVir tools)
Removed: Support for YM soundformat, coz to buggy and lame replay
Update: Packmode upx to v3.03
Included: Fonts / Textures
 


v1.40.137 - June 2nd 2007

New: Set of fogcolor for 3D Direct objects
Improved: Exportsize reduced ~3 Kb in XP/Vista Export again
Fixed: Render View independent by 3D Direct
Fixed: Fast buffer clearing before export / preview
Fixed: Now only FastTracker2 (xm) modules in XP/Vista Export
Fixed: Alert & switch if used Kkrunchy in Windows normal mode
Bug fixed: Wrong use of cullmode when use Plasma & 3D Direct
Bug detected: Plasma + Render View could crash graphicsport (damn)
 


v1.40.104 - May 31st 2007

Fixed: Real alphablending of logo
Bug fixed: 3D Direct could crash if logo fades in/out
 


v1.40.103 - May 29th 2007

New: Special XP/Vista export mode (able to create < 64K intros)
New: Set of color for every copperbar (s. Colora.ini)
New: No view of copperbar with color black
Improved: Faster check of mask collison for Bounce Bobs
Improved: Faster Flash View effect
Improved: Faster Reflection effect
Improved: Faster C64 Back effect
Improved: Faster use of text controlcodes
Improved: Better use of Megatro intro access
Improved: Better handling of temporary files
Fixed: Global improvements during compiling
Bug fixed: Panel Reflection used wrong parameter
Include: Examples / Modules / Fonts
 


v1.34.709 - May 14th 2007

Bug fixed: If option Music inactive intro could crash
 


v1.34.708 - May 13th 2007

New: DYXCP Textscroller with editor plugin (s. Amiga.ini)
New: Decrunch color effect (Misc => Flash View)
New: Vertical copper effects for logo
New: Different raster effects for C64 Back (s. DFT.ini)
New: NFO textview support (Tools => Setup)
Improved: Own copper picture for every fontsize
Improved: Bump effect for Mask
Improved: Fade in/out for Zini Text, C64 Back, Mask
Improved: Replay for FastTracker 2 (xm)
Improved: Zini Text now circlemode and angle positions
Fixed: Page Text starts now at the begin when use by regie
Fixed: C64 Back correct use of coppersizes
Fixed: Better handling of Mark II Sound Modules (MKII/MK2)
Fixed: Replay of music starts now after first screenrefresh
Fixed: Could crash when use YMST instead -lh5- packed ST Modules
Fixed: Wrong position of Sinus Copper Text and use by regie
Update: Use of UPX v3.00w
Include: Examples, Coppers, Modules
 


v1.32.360 - March 29th 2007

New: Background effect called C64 Back (s. DFT.ini)
New: Text effect called Zini Text (s. Logo.ini)
New: Gimmick effect called Magnifying (s. Matrix.ini)
New: Replay of subsongs for SID / TFMX / OMA New: Replay of Playstation 1 / 2 soundfiles
New: Replay of Gameboy Advance soundfiles
New: Vertical copper scroll for textscroller (s. Bounce.ini)
Improved: Regie now timerinterrupted (better adjust with music)
Improved: Also copper scroll off for textscroller
Improved: Faster textchange by using F-keys
Improved: Buffer expand to 1024 kb for soundfiles
Improved: GUI keep things a bit more in order
Fixed: Page FX Text now correct use with regie
Include: Examples / modules / coppers / layer / fonts
 


v1.30.164 - February 11th 2007

New: Replay of console SNES soundfiles (s. Ghostballs.ini)
New: Anim per frame for Bounce Bobs (s. Legend.ini)
New: Horizontal Bounce Off Mask for Bounce Bobs
New: Logo effects called slide vertical / slide horizontal
New: Single entry preview for Megatro
New: Copper effect for horizontal textscroller (s. Remember.ini)
New: Copper effect for sinus textscroller (s. Custom.ini)
New: Copper effect for equalizer (s. RedSector.ini)
New: Copper effect for borderlines (s. Scoopex.ini)
New: Able to swap lines of pagetext by F-keys (s. Keymap.ini)
Fixed: Buffer for Bounce Bobs expand to 10 kb
Fixed: Partitial export of ressources to fix limmit of kkrunchy buffer
Bug fixed: Correct parameter of buffer for UPack
Bug fixed: Correct processcontrol of an exported megatro
Changed: Boing Balls renamed to Bounce Bobs
Include: Examples / logo / anim bobs / modules / coppers
 


v1.28.150 - January 19th 2007

New: Static Real 3D Object (s. Custom.ini)
New: Shade- / Wireframe for 3D Vector Objects (beta)
New: Support for Amiga IFF ILBM picture format
New: OSDM Music Archive to use instead of keymap (s. Legend.ini)
New: Support for Amiga PowerPacker data format (PP20)
New: Replay of Amiga custom modules (s. Copperfake.ini)
New: Replay of Atari- / ST sound emulated musicformat
New: Calculating the playlength of modules (not for all)
New: Better handling within browse for special musicformat 
New: Changing puppy icon to amigaball icon
Improved: Replay of  Oktalyzer modules (more compatible)
Improved: Replay of SID music (~12Kb reduced)
Improved: Replay of TFMX music (~4Kb reduced)
Improved: Replay of Delusion X-Tracker modules (32 samples)
Improved: Replay of Fast Tracker 2 modules (better handling)
Improved: GUI to more graphical interface
Fixed: Preview of 3D Ball- / 3D Dot Objects in one session
Bug fixed: Display of anim gif files should work again!
Include: Examples / logos / custom modules / bobs
 


v1.25.131 - December 23rd 2006

New: Page Text Effects - big regards to jizzy (s. Turrican.ini)
New: Logo effects called pulse zoom, rotate left / right
New: Bounce Off Mask and Mirror for Boing Balls
New: Kkrunchy support (packs ~10 kb smaller than upack)
New: Set of core parameter (console -key [value])
New: Absolutly recoded and extern sound-plugin support
New: Support for med, tfmx, okt, wow... (total >36! formats)
New: Clean up of unnecessary temporary files
New: Direct links to forum / homepage (s. About)
Fixed: Reflection - should be quite faster now
Fixed: Megatro - only [space] to exit a part
Improved: Global better performance (no cases at all)
Improved: Better soundquallity for mod, s3m, it
Improved: Support for lha, lhx, jar, zip packed tracker modules
Update: Packmode upx to v2.91 (beta, not tested at all)
Include: Examples / bobsets / logos / layer / music
 


v1.20.104 - August 21st 2006

New: Reflection of whole display or a part of screen (greets to Grz3531k)
New: Logo effect called pulse fadeout depend by speed (s. Angels.ini)
New: Set camera angle for static 3d direct objects (s. Singularity.ini)
New: Set ground offset for boing balls (s. Reflection.ini)
New: Screenshot [backspace] saved to C:\personal files
Fixed: FastTracker (xm) replay to ~2.7 kb smaller filesize
Fixed: Setup returns to default when switch window mode
Bug fixed: No crash if using 3d direct cone object
Bug fixed: No crash if setup to fullscreen and active skin window
Bug fixed: No crash if setup to fullscreen and active transparent mask
Changed: Bitmap fonts and bobs now use less than 8 bpp
Include: Examples / bitmap fonts / music / logos (thanx to devian)
 


v1.10.952 - July 30th 2006

New: Megatro to create a demo by unlimited number of .ini files
New: Keymap to create a compilation of modules (F1 upto F10)
New: Support for jpg, wmf, wme, ico, cur and gif (also not animated)

New: Refresh to speedup framerate (Off for monitor used Fps)
New: Set Fps off to handle anim-gifs with logo-fx (no anim)
New: Adjust background picture to used display
New: Set packefficiency and bufferspace to gain size of exports
New: Text control codes to speedup / stop sinus text
New: Request when an error occured (optional)
New: Create folder for better overview of exports
Fixed: No flickering when boing balls and plasma used
Fixed: Smaller soundsystem to replay soundfiles
Fixed: Now compressing exports even with spaces in filename
Fixed: Icon when using explorer display in 16 / 32 pixessize
 


v1.10.826 - May 30th 2006

New: 3d direct objects cone and plain also with texturing
New: Fog fx for 3d direct objects, get more atmosphere
New: Autorepeat for silent modules when ends, even for V2M
Fixed: Adjusting plasma fx to 3d direct render view
Fixed: Adjust 3d direct object to 3d render view in show
Fixed: Text control codes for regie to - ^ R [$FX] [#ON/OFF]
Fixed: 20To4 packs exports now for all Windows systems
Fixed: Frames per seconds adjust to rate of monitor
Fixed: Missing paths in loadprefs (greetz to devian)
 


v1.10.812 - May 22nd 2006

New: 3d direct cube object even with texturing
New: Regie can swap on and of by text control codes
New: Equalizer change mode by text control codes
Fixed: Better analyze of soundoutput by equalizer 
Fixed: gradient borderlines never use 3d engine
Fixed: Header graphics in main and about
Bug fixed: No crash if 100% display in 2d starfield
 


v1.09.791 - April 27th 2006

New: gradient borderlines like Amiga's copper style
New: spectrum now avail for V2M and SID modules
Fixed: size of exports reduced upto ~144 kb if spectrum active
Fixed: buffers for all bitmap fonts expand upto 64 kb
Fixed: main controls never deselect when error occurr
Bug fixed: to big modules now copied again to path of export
Bug fixed: skin picture always set to user choice
Bug fixed: spacebar never starts preview during entering text
Include: new 3d objects and bitmap fonts (thanx to Genom)
 


v1.09.688 - April 15th 2006

New: colorize for plasma
New: key spacebar to exit
Bug fixed: correct display of mask in fullscreen
Bug fixed: no crash when 2d starfield and colorbars is active
Bug fixed: correct windowtitle when screensetup is active
 


v1.09.684 - April 11th 2006

New skin window (only window mode)
New transparent screen (only window mode)
New fade screen (not avail when fullscreen and plasma)
New fade screen when restart by regie
New text control codes (effects for logo / text / screen)
New hide OSDM (skin window / transparent screen)
Fixed screen setup (set always to default)
Fixed buffer for bitmapfonts (overall 32 kb)
Fixed missing path for 3d vector objects
Fixed music replay for tracker modules
Fixed help (now F1 access to external .ini file)
Include new bobset, examples and modules
 


v1.08.561 - March 26th 2006

New move background layer in different ways
New color ignore to set global transparency
New control codes to manipulate scroller on the fly
New all textscroller can bounce too
New textscroller size 8 can scroll too
Fixed textscroller now upto 8 scoller at once
Fixed pagetext (no blank rasterlines when linefeed)
Fixed 3d Ball Object size now up to 16 kb allowed
Fixed optimize buffers before compressing
 


v1.07.540 - March 12th 2006

New scroll background layer
New supported audioformats eg. mp3, ogg, wma, wav...
New graphical spectrum analyzer in 6 styles
New support for Upack (best ratio)
Fix positions of 3d objects in fullscreen
Fix bug when to big audiofiles 
 


v1.06.438 - Febuary 26th 2006

New logo effect (Wave stretch horizontal)
New set horizontal speed for sinus-scroller
Fixed logo effects (no blank lines)
Fixed path bug (Bobs, Mask, Back pictures)
Fixed Sid.ini bug when exit exported intro
 


v1.06.433 - Febuary 22nd 2006

New Mask layer (depends by screensize)
Icon added in exported intros
Logo can swing horizontal and vertical
Include a (small) editor for 3d Ball Objects
Easy setup of Bobs for 3d Ball Objects
Soundreplay recoded (bug removed when files packed)
Free and easy set of effect-order
Time expanded in Regie to 10 minutes
Specify details in comments if an error occured
Removed option: Include soundlibrary
GUI now overall similar view
Include new bob-sets (thanks to DaxxTRS)
Include new bitmap-fonts (thanks to Jizzy)
Include new modules
 


v1.05.311 - January 30th 2006

New Boing Balls (just for fun)
New animate Gif support (only for logo)
New include Screen Setup in exported intros
Starfield use bob graphic alternative
Logo fade out (depend by storyboard)
MOD and SID replay updated
Fullscreen mode now much faster
Buffer for logo and modules expanded to 512 kb
File not found error fixed
New bugs included ;D
 


v1.04.201 - January 18th 2006

New 3D VectorObjects (thanks to Epyx)
New SID Module C64-PSid replay
Regie complete recoded for overall better view
Fade in and alpha effect for logo
Source and module fixes 
 


v1.03.182 - January 11th 2006

New Regie for timebased effectactivation
Logo can locate to free position
Pagetext can display in fontsize 8, 16 or 32
New example added
Source, module and Gfx fixes
 


v1.02.162 - January 1st 2006

Complete redisign of GUI
Include 3d DotObject engine (thanks to xperience2003)
Support for anim 3d BallObjects (thanks to Epyx)
New adjust vertical position of all textscrollers
Textbuffer for scrollers expanded to 5 kb (5120 bytes)
New bitmap fonts added (thanks to jizzy)
New examples added
Source and module fixes


-----------------------------------------------=( Remark )=-----------------------------------------------

\o/... O.S.D.M is the most hated object in the demoscene of 2005 ...\o/
...referenced by 4Sceners...

-----------------------------------------=( yes..., I'm proud )=-----------------------------------------

 


v1.02.151 - December 27th 2005

New moving and zoom in/out a 3D BallObject
Key [F1] show short help informations
Colorized buttons (Display, Copper)
Special Fastracker (xm) replay support for smaller intros ~130kb
 


v1.02.146 - December 19th 2005

Include font 8 page info system
Include free selectable picture for background
Default color for background can now modified
Sinus scroller now usable as normal text scroller
Full display by desktopsize
Two new effects for a logo
Removed Border off (now always off)
Key [F5] always run in testmode 
Bug removed when files to big
Source and graphic fixes
Add new examples
Add new bitmap fonts 8 pix size
Add new bitmap fonts 32 pix size
Own page for O.S.D.M created
 


v1.00.126 - December 6th 2005

Replay of V2M format by 'KB' - thanks to Quickyman
Free manipulation of plasma effect
Execute file when end O.S.D.M
Rewritten the export code
Additional key [ESC] can exit a demo
New mode for helpinfo
Source fixes (bugs removed)
 


v1.00.108 - December 4th 2005

First release!
 

HAVE FUN!




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